pattern @community/pattern-shadow-elevation-system

Shadow Elevation System

Five-level CSS shadow elevation system using OKLCH-tinted colors and the Hobday blur rule (blur = 2× y-offset): --shadow-xs through --shadow-xl mapped to CSS custom properties, with dark-mode fallback via surface lightne…

Skill
@community
Domain
frontend-design
Version
1.0.0
Quality
0.0
Edges
0 out · 0 in
Tokens
79/747/1460
$ aoe install @community/pattern-shadow-elevation-system

Projection

Always in _index.xml · the agent never has to ask for this.

ShadowElevationSystem [pattern] v1.0.0

Five-level CSS shadow elevation system using OKLCH-tinted colors and the Hobday blur rule (blur = 2× y-offset): --shadow-xs through --shadow-xl mapped to CSS custom properties, with dark-mode fallback via surface lightness steps instead of shadows.

Source

aoe-engine/examples/frontend-design/primes/compiled/@community/pattern-shadow-elevation-system/atom.yaml