fact @community/fact-motion-vocabulary

Motion Vocabulary

UI motion divides into three distinct categories with different implementation paths: (1) Transitions — CSS transition property, fire on property change, reverse on removal, best for hover/focus/toggle; (2) Animations — …

Skill
@community
Domain
frontend-design
Version
1.0.0
Quality
0.0
Edges
0 out · 0 in
Tokens
216/839/1559
$ aoe install @community/fact-motion-vocabulary

Projection

Always in _index.xml · the agent never has to ask for this.

MotionVocabulary [fact] v1.0.0

Motion vocabulary: transitions (state A → state B with CSS transition property) are continuous with a reversal; animations (CSS @keyframes / GSAP tween) are scripted sequences; spring physics has stiffness/damping/mass — precise terminology prevents category errors in implementation.

UI motion divides into three distinct categories with different implementation paths: (1) Transitions — CSS transition property, fire on property change, reverse on removal, best for hover/focus/toggle; (2) Animations — CSS @keyframes or GSAP, scripted start-to-end, do not auto-reverse, best for entrance/exit/loading; (3) Spring physics — no fixed duration, governed by stiffness (restoring force), damping (friction), and mass (inertia) — best for physical interactions, draggable elements, and indicator tracking.

Source

aoe-engine/examples/frontend-design/primes/compiled/@community/fact-motion-vocabulary/atom.yaml